It has been done.
It's primarily my fault if hardly anyone reads this due to my long period of inactivity online, but I would just like to inform my devART followers that I have finally shifted my career to one more in the line of game art development. My first job, despite the prestigious name of the company, provided little opportunities for me to have experience in the artistic side. Not that they
were known for that, anyway. But like any new graduate, it was the name that drew me in. I thought I would grow to love it eventually, but alas, it was not meant to be.
Furthermore, due to the distance from my home to my workplace, I had to live in a boarding house where I was left with only my sketchbook and pencil to draw. I only went home during the weekends, where most of my time was spent either on loved ones, on sleeping, or on Skyrim. I have much to thank my significant other for helping me keep my writing hand sharp via Dragonborn Correspondences (dragonborn-correspondences.blo…
). However, it was a bit of a miracle that I managed to pass the test into my prospective art-related employer, considering most of the only practice I got was scribbling away on paper.
Now, after so many tears and depressed episodes, I am two weeks into my new job. Not that things got any easier, I must stress. I've worked longer hours than I did in my first job, but it's a start. I cannot immediately reveal what are the nature of the projects I'm in (NDA, here we go), but at least I can now say I am an artist by profession.
...hopefully though, I still find the time to do personal artworks on the side.